Unfortunately, VATS is pretty terrible in VR.
Of course, you are supposed to use VATS to prevent this from happening in the first place. While this never feels great, it can be particularly bad in New Vegas because of the way certain enemies like to get very close to you, making you have to make exaggerated head movements to aim correctly, which isn't very comfortable or practical. Like all games running through VorpX, your aim is tied directly to your head. The first problem is dealing with combat. Unfortunately, there are two big problems that get in the way. The truth is that Fallout: New Vegas can get tantalizing close to perfection in VR.
VorpX supports it with Direct VR, so the head tracking and FOV are perfect. With a couple of graphical update mods, it looks absolutely stunning in VR. The gun rendering isn't separated from the world, so it is rendered with the proper 3D effect. Unlike most other games, New Vegas is able to overcome many of those problems with the use of mods.īethesda just so happened to write their engine in such a way that it plays very well with VR. I talked a lot about the trouble most first person shooters have in VR in my post on Should You Buy VorpX. The Fallout games are obvious contenders for running in VR with VorpX. How to Run Fallout: New Vegas in VR Using VorpX Filed under: Virtual Reality